Trains have a lot of curves to them, but especially with the grills down in the front and the wheels throughout the body of the vehicle, there is a lot of hard surface going on, making sharp edges
Mechs look awesome and slick with hard surface modeling, most of it being straight edges
Vehicles are a great reference for hard surface modeling
Hard Surface modeling deals with metals and other things like that, and usually involves mean creases, which create sharp edges to the objects. In every picture above, there is at least one example of hard surface modeling. The armor, vehicles, and guitar all have sharp edges at one spot or another, and they all have that slick design.
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