For the Hard Surface Modeling Project, we had to create a "hard-surfaced" object (mine being a guitar) that would have us using mean creases on the edges to give our objects a nice, sharp edge.
I feel good about the majority of shots that I took. I feel like the long shots do a good job of showing the guitar within the room. The bird's-eye view shot is one I'm not particularly fond of, considering that it's rather boring compositionally. The worm's-eye view shot doesn't have the same issues. There are other things in frame, such as the couch, walls, and painting.